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Compendium

Luchallian Archipelago

A haven for elf engineers who design the finest ships to sail the seas. The largest island is believed to contain a portal to the afterlife.

Jumiiria

Formerly a thriving community of elves, little now remains aside from a handful of fishing communities on Isle Jumiir.

Egrigaia

The dominant political power of the region, Egrigaia's military has long been identified by the falcatas they wield in battle.

Bay of Auros

A peaceful bay providing safe passage for all trade sailing west from Egrigaia.

Bay of Luchall

Previously an estuary on the northern border of Jumiiria, the Bay of Luchall is known for its rugged cliffs and dangerously shallow waters.

Oskalura

Known for its mountain cities, Oskaluran gemstones find their way into the crowns of magistrates across the known world.

Caruadan

The breadbasket of the northern regions, Caruadan is known for its rolling agricultural prairie and deciduous forests.

Vorjaka

Weapons forged in Vorjaka are both craved and feared amongst the world of mankind.

Muschava Highlands

Home of the mighty muschava—towering ox-men with shaggy coats—who roam the territory and guard the Oron against the drakianna to the east.

Oron Mountains

The peaks of the Oron rise above any other mountain range around the Sea of Tula. Those bold enough to attempt summiting the mountains will be greeted by the trolls that prowl the frigid heights.

Horn of Vilschadan

A peninsula deemed uninhabitable by most due to the punishing mountain slopes and volcanic activity centered around the brooding Mount Vilscha.

Vaska's Gate

The only known reliable passage across the Oron Mountains.

Belt of Gaiar

The northern border of Egrigaia, where the Gaiar Beck finds its source before flowing south to the Bay of Auros.

Gaelon

A territory made rich by the control of all trade in the north thanks to the city of Schaes—a bustling web of canals straddling the only major water access to the Sea of Tula.

Dyniiria

Believed by many to be the birthplace of mankind, those humans that remained in the region became known for their flowing red hair.

Norduhan

The coldest region inhabited by elves and men. Massive herds of caribou roam Norduhan's tundra, migrating towards the Sea of Urho during the bitter winter.

Lake Morlohc

The most reliable source of year-round meat in the cold northern regions, Lake Morlohc is rumored to harbor strange eyeless creatures in its depths.

Sea of Urho

Many muschava from the highlands south of the Sea of Urho migrate to the sea's shores for reliable freshwater during the winter.

The Dyniir Chain

Mountains famous for their deposits of white granite, much of which was used for the construction of the palace for Egrigaia's emperors.

The Gaethnin Chain

The northern border of Gaethnin and the home of the black unicorns.

The Rimecollar

Little can survive in these mountains which are said to be the only thing preventing the perpetual ice of the north from pushing farther south.

Sea of Geathnin

A massive inland sea that few mariners dare to cross due to the dangerous, volatile storms that sweep down from the Rimecollar towards The Erbaen.

Moraedohn

Home of the goat-like suhrvadii, Moraedohn is most famous for its terraced vineyards overlooking the Sea of Tula.

Nekolura

Nekoluran redwood has long been prized as a building material, though the harvesting of such timber has proven eerily perilous.

The Erbaen

The arid steppes of the Erbaen are home to some of the finest horsemen among mankind, though stories exist of some riders preferring dragons over horses.

Wastes of BAsad

The punishing badlands south of Gaethnin have long isolated Ibahra from their neighbors to the north.

Norohc Desert

A cold desert where few survive overnight thanks to roving tribes of hyena-like kraetol.

Geathnin

The black unicorns of the Gaethnin Chain were once known as symbols of death when the disparate Gaethnic clans united to ravage the northern Tulan coast as far east as Gaelon.

Ibahra

Massive gold and diamond deposits have transformed this theocratic nation into one of the richest territories among mankind.

Socohndria

The land of the five rivers was once home to only the tauscho cousins of the Oron muschava, until refugees from the Bruar Mountains fled west in search of a new home.

Kuhlta

Nearly impassable canyons, rivers, and forests guard Kuhlta's boundaries, leading the people of the nation to develop science and culture unique throughout the greater Tulan region.

Griijora

The sprawling forests of Griijora are said to come alive at night, leading many to worship a bloodthirsty goddess in the hope that she will protect them.

Sea of Griijor

When Caddaldria broke away from the mainland, the Griijor River flooded the sinkholes that opened up on its western and eastern banks, forming the Sea of Griijor.

Aroth

A proud commonwealth of warlike people famous for their oceangoing catamarans.

Caddaldria

Once the heartland of the greatest kingdom of mankind, Caddaldria now lies uninhabited after breaking away from the mainland in a bizarre cataclysm of volcanic eruptions and devastating floods.

Strait of Merivah

Orcas are known to populate this strait, feasting on the plentiful sea life.

Channel of Caddaldria

Only the catamarans of Aroth routinely navigate the Channel of Caddaldria, bringing fruit and coffee beans to their northern trade partners.

Gulf of Caddaldria

Not even the mighty galleons of Luchallia willingly enter the Gulf of Caddaldria, so pervasive is the superstition that the gulf is little more than a saltwater graveyard.

Ksidarra

The Caddaldrian Empire once had their great temples built on the slopes of volcanic Mount Ksidar.

Sea of Tula

A peaceful body of water, save for the constant risk of corsair activity.

Tulivor

Believed to be an island without foundation, Tulivor is a dangerous island nation of corsairs and assassins.

Bay of Aedohn

The wealthiest inhabitants of Gaelon and Moraedohn build their villas overlooking the scenic Bay of Aedohn.

Bay of Gaelon

Unlike its twin, the Bay of Aedohn, the Bay of Gaelon is perpetually assailed by dangerous breakers.

Blackwater Estuary

Named for its lightless depths, the Blackwater Estuary connects the city of Schaes to the Sea of Tula.

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